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93 Game Reviews

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Good job.

This is just good fun. Gets old after a while though.
<-- best score 111. I'm sure people have blown that score away.

~gc

that was 1337

Gameplay could have used a little more complexity. But the graphics kick ass. I'm only giving you a 9 for violence because I thought the blood effects were far too subtle.

~gc

Solid game

I like the concept, I kind of expected the ball to bounce up when it hit the floor (i.e. actual physics) but once I got used to it, it was great. The boss was too hard for me. You can't avoid taking damage from the ray and can't get there with enough health to beat it.
gc

very 1337

Real good job. This plays just like a real megaman game. I'd be willing to play a longer version of this with multiple stages (say, maybe Metriod is one stage, G&G is another stage, etc) In short, I envy your skillz.
GC

Good idea but annoying

Too much clicking involved. I don't like your "checkpoint" system. What you should have done is let the player go all the way through the test and then give them a total of the questions they got right. Also, it was my perception that most of the questions were about Windwaker or Ocarina of Time.
gc

NG please read this

I know that it's too much to expect to keep flashes that I find are in bad taste off the front page. But how about if we keep flashes that don't run off the front page!??

I turned off Play and I flipped through the frames of this flash using the forward command. It's just an introduction.

I gave this flash a zero even though it probably was good at one point. Let's install some quality control, people.

gc

very accurate

I liked the style and your incorporation of Romancing Saga 3 tunez. I'm not going to blame you for this game being tedious and bad because the original kung fu was also tedious and bad. 3 of 5.
-gc

X-(

I found that the game was unplayable unless the quality was turned to low on the second level.

Graphics and music were very nice.

gc

a good review

I like the hand-drawn style in this game. I also liked the idea behind the gameplay, but the interface design could have been a lot better. When I moved my cursor into the 'toolbox' I couldn't see where it was anymore, and in some cases I even moved my cursor out of the window before I found it! I thought you could have made the game more challenging if there were higher levels where there's more than one devil on the screen at a time. The boss fight was pretty stupid; compared to the rest of the game.
gc

a classic

The trapped series is really one of a kind. The last reviewer referred to it as a puzzle/adventure game, and it struck me that trapped is unique in that it is just as much an adventure at the same time as it is a puzzle game. Good luck, you should stick with this. gc

-_-

Age 42, Male

Software Developer

DePauw University '04

Chicago

Joined on 12/3/02

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