One of the better looking games I've seen recently
+ I love the mechanics of this game, the fox is easy to get used to and the controls are simple
+ The graphics are stunning
+ The music is appropriate and varies enough to not be boring
+ It is easy to see what is happening due to colorful cues
+ The game seems like it is very deep and has a lot of stuff to find
+ I liked the setting and the animation of William, though not a main part of the game, was a nice touch
- Before you get the map you're randomly wandering. You have no idea where you should go. If you don't stumble upon the first 2-3 stones in your exploration (like I didn't first play) you'll end of just wandering the map looking for mushrooms asking yourself, yes this game is very beautiful and the control is great, but is this fun?
- The "boss" is stupid, unfair, and ridiculous. There is not nearly enough time to defend yourself and the boss has no apparent pattern. The only strategy I could come up with was to wait until more flies appeared and then time it so the boss was going to the side I was starting before going on my hunt to pick up flies. But sometimes the boss comes from the same side twice! Just as I was saying to myself, "maybe I voted prematurely first time and this game is really worth a 5 for its effort and deepness", you had to throw in this part. I made 6-7 attempts but I give up. If there is a strategy I'm missing, could you at least have given me a hint somewhere? There are hints all over the rest of the game! It frustrated me to the point I didn't want to see the end of the game anymore. Also, most of this game is beautiful and graphically, this boss looks like crap. A partially transparent brown snake?! Really?
The appeal of this game should be in its deepness and the challenge of finding the cleverly hidden stuff. The end boss is totally unnecessary and ruins the game. If you read prior comments you will see I am not alone in this thinking. You should have just allowed me to activate the last runestone, and then give me my ending when I go back and talk to William. Not challenging, sure, but as I stated before the challenge of this game is in discovering stuff.
Mostly a great work of art. But I can't bring myself to give it a 10.